New Update!!!!
This is my major update after first showing this from here.
Actually I took a month as rest, But even though I did lots of things to make it more playable.
Hard to say what I've done so far as List, but Let's try.
1. I changed world generation/progression system, now it has more stable way to generate nodes, and way better visual representation.
2. I add bunch of models to my project, and adding some level design values, usually for enemies.
3. I fixed resolution problems, changing resolution in real-time.
4. Giving visual feedback that you actually click/drag your card.
5. Adding station Node, Giving you option restore health or get a random common artifact, or remove unwanted card.
I wish to make this project really viable and playable, I really expect feedback '-'/ Thanks for read, have a good day!
Files
Get Draw From Earth
Draw From Earth
Rogue-Like, Turn-based Card Game with Voxel style
Status | In development |
Author | Loneturtle |
Genre | Card Game |
Tags | Roguelike, Singleplayer, Space, Turn-based, Unity, Voxel |
Languages | English, Korean |
More posts
- New System : Card Upgrade.Jul 22, 2020
- My First Public Playable.Apr 20, 2020
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